Describe a character.
Print it in color.

You don't need to learn ZBrush or Blender. Describe what you want, and you get a .3mf with each color already split into its own shell. Load it in your slicer, assign filaments, print.

Start Free - No Credit Card Required

A multi-color eagle figurine in gold, dark teal and white, generated from a text description

Thinking...

You've got the printer.
You just need the models.

Sculpting is hard

ZBrush and Blender have a brutal learning curve. You want a dragon figurine, not a degree in digital sculpting.

Manual color painting

Assigning colors per-face in a slicer takes forever. And the boundaries always bleed between layers.

Generic models

Thingiverse and Printables have thousands of benchy boats. They don't have the specific character you're imagining.

How it works

1

Describe the character

"A labradoodle bust with thick curly fur,
tongue out, on a round plinth.
#E3A869 fur, #2A1B14 nose, eyes and plinth,
#E86F7E tongue"
2

AI sculpts a manifold mesh

Generates a watertight 3D model from your description.
No manual modeling involved.
3

Auto-segments by color

Splits the mesh into separate colors:
fur, tongue, and nose, eyes and plinth.
Every vertex painted the right color.
4

You get a multi-color .3mf

Download it, open in your slicer,
assign filaments to each color, print.
If something's off, just describe
what to change.
Step-by-step: text description to multi-color 3D print

GrandpaCAD for Games

Not printing? Make game assets.

The same sculpting engine makes textured GLBs for Unity, Unreal and Godot at the polygon count you ask for. Rigging and animation are in alpha.

  1. Make a dragon game asset, 16000 triangles
  2. now rig it
  3. now make it point at the camera
See GrandpaCAD for Games
A textured dragon game asset with its auto-rigged skeleton

Make Anything

Start from scratch or experiment with any model from our public library - just say what you want to change.

Ready to Create?

Start making your 3D models today - no technical skills required.