Contents

Preview: this cheatsheet is still in development and the content hasn't been independently verified.

Naming real parts17 / 36

Fasteners

Screws and bolts you'll actually use on a printed project. Naming the head saves the redesign.

Anatomy of a bolt

Anatomy of a bolt

  • 1Head
  • 2Shank (unthreaded)
  • 3Threads
  • 4Tip / Point

Pointing at the right part of the bolt tells the model which hardware to clear room for.

Cap screw (hex socket)

Cap screw (hex socket)

ISO 4762 / DIN 912. The "M3×8" default in most printed projects.

Button head

Button head

ISO 7380. Lower profile than cap, same hex socket.

Countersunk (flat head)

Countersunk (flat head)

ISO 10642 / DIN 7991. Sits flush in a chamfered hole.

Set screw / Grub

Set screw / Grub

Headless, threaded full length. Holds shafts to pulleys.

Thumb screw

Thumb screw

Knurled head, tightened by hand. Good for tool-free assembly.

Printed threads

Printed threads

M2–M3 come out as ridges or blobs, so don't use them. M4–M5 hold light loads; M6 and up are reliable. Very large threads work for clamps and vises. Print the screw and nut standing up.

grandpacad.com/cheatsheetPage 17 of 36
PrevSpread 11 of 22Next
A printed copy of the GrandpaCAD cheatsheet booklet on a desk.Symbolic image
First print run

Get the booklet on your desk.

36 printed pages of the AI CAD vocabulary you actually need. Bound, ready to flip through next to your keyboard.

One email when it ships. No spam, ever.